

You can choose to destroy the Reapers and save Earth, but Earth is devastated. If your Effective Military Strength is at 2,350 You can choose to control the Reapers, and Earth is saved. If your Effective Military Strength is at 2,050

You can choose to destroy the reapers, but Earth is still destroyed. If your Effective Military Strength is at 1,750 You can choose to destroy the Reapers, or control the Reapers, but regardless of your choice Earth is still destroyed. With a Effective Military Strength that's under 1,750 points Note: If you did not import a Mass Effect 2 save it is assumed that you destroyed the Collector Base. The following endings are possible only if the base was NOT destroyed. In Mass Effect 2 you're given a choice at the end of the game to destroy or keep the Collector's Base intact. They is 16 different ending, with 3 major Choice.
Mass effect 3 save editor centurian eyes mod#
Yeah well if you want mods like that it might have to wait or you could always try and contact him somehow :P but if you want those major mods you might need to mod a ME2 save then use it on ME3 Possibly because of the Big Endian byte order? I can't wait for this editor none the less, his Mass Effect 2 editor was awesome.

Also, they should hire me as a technical adviser.Įvery time I try to open a xbox360 save (extracted of course), it gives an error and says : "somehow I doubt there is a >1MB string to be read". would just make for such an awesome weapon.īioware should have hired me to write their Deux Ex Machina instead of whatever hack wrote ME3. It's difficult to shield against neutrons without lots of hydrogen between you and the source of radiation and the transmutation, collision cascades, dislocations, neutron swelling, brittleness, etc. Also, we could adapt mass effect technology to just throw semi-coherent beams of neutrons at the enemy. We have lots of theory for some REALLY nasty weaponry and other gadgetry that would be useful against an enemy that wasn't expecting it. No drastic changes like Illusive Man eyes or anything.īack to my rant: I'm surprised the Alliance didn't take heed when Shepherd learned about the Reapers giving the galaxy mass effect tech so their technology would always evolve along predictable lines. Mod my war assets so I can get the "best" ending. Have all the weapons mods at level V and weapons at X (I'm on 2nd playthrough, should happen either way) MAYBE get an extra bonus power on top of that Well, OddFuture, I used Idlehands' checksum fixer on it and I used the version released today at like 8-something, no joy. There's these decryptors and idk what they're there for so well see, he might have a new version today since there's a new one everyday No it's probably because his editor doesn't fix the checksum or it doesnt edit your save correctly. Maybe it's the nuclear engineer in me, but I'm sorely disappointed with the Systems Alliance's weapons of mass destruction. Stick an antimatter catalyzed teraton range fusion warhead behind it and you have a one-off Reaper-killing weapon. Casaba howitzers! A thin plate of low z material like Lithium oughta do it, detonate a nuke and beryllium channel behind it and the plate turns into a VERY tight beam/jet of nuclear plasma death. Just build a ton of them the low-tech way. Remember that a Thanix cannon (superheated plasma beams fired at high speed) could defeat the Collectors with relative ease.
Mass effect 3 save editor centurian eyes full#
On a wholly unrelated note, I think the Systems Alliance of ME3 has gone full retard and forgotten their old school engineering in favor of fancy mass effect technology. Oh well, I'll just play the hell out of the game and scour the galaxy for quests to get my endings until someone smarter than me comes along to perfect this editor. Well, I've successfully gotten the game to run again, but the modifications I made didn't work at all.
